Approach | Design Thinking |
Introduction | |
Design thinking is usually composed of several clear steps:
Design-thinking is essentially a group work whereby the group first decides on the problem/product to be solved/designed. The group consists of all users involved. The aim of the Design Thinking approach applied in higher education is to obtain a balance between academic rigour and practical relevance. Students are designing a solution of the real problem outlined at the beginning of the course. Implementation of the solution is supposed to work and improve the situation. During the process, your role is to facilitate the process and to be a mentor in the first phase, providing a framework and pointing out topics and issues to be considered in specific areas. In the second phase you should act as a coach, stimulating discussions and the production of creative solutions, making connections and monitoring deadlines and outcomes. If a new idea emerges during the process, you should follow the group’s expectations bearing in mind that an open approach is always necessary when engaged in design thinking. In this approach, students try to find creative solutions to a specific problem or challenge. The main outcome is a specific solution/project/product addressing those (users) affected by this problem or challenge and considerably improving the situation |
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Aim | To support students to design a prototype and implement a solution in real life |
Target group | Students of any field of study
Teaching staff Administrative staff |
Intended learning outcome | |
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Description | |
Design-thinking is essentially group work whereby the group first decides on the problem/product to be solved/designed. The group consists of all users involved and should be multidisciplinary.
Start with simple steps in which the most important elements are:
You then need to create a prototype or set of prototypes of the different solutions possible.
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Preparation | The teaching staff member may or may not provide topics and issues to be solved. |
Required resources and equipment | Materials on applying a Design Thinking approach are widely available and can be useful. See the additional information section below for some useful links. Tools for writing and drawing should be made available, the work can also be done online using easy to access tools like Pinterest, Google+, Facebook… |
Success factors | This approach requires a high level of engagement on the part of students as well as their willingness to solve a problem. It also requires a considerable level of passion and involvement on the part of the teaching staff member. |
Advantages | In line with a “Learner centred education” mindset, Design thinking helps to bring focus back to the learning individual’s needs. Applying Design Thinking methodology develops creative problem solving skills which are crucial in the contemporary job market. |
Disadvantages | This approach may require too much input from teaching staff who have only a limited amount of time and resources |
Additional information | Here are some examples of projects you could run using a Design Thinking approach: designing a new learning space, designing a cultural event , working on educational curriculum
The idea of user experience UX design is well described here. This toolkit contains a Design Thinking process overview, methods and instructions that help you put Design Thinking into action, and the Designer’s Workbook to support your design challenges. More information about personas is available here and you will find useful templates for creating personas here and here. examples Here you will find Design Thinking Crash Course, this course is also useful. |
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Design Thinking (434 downloads) Design Thinking LV (408 downloads)